Science Field

Audiovisual media

Science Field

2018
M. Lankes, M. Rajtár, O. Denisov, B. Maurer - Socialeyes: social gaze in collaborative 3D games - Proceedings of the 13th International Conference on the Foundations of Digital Games, Malmö, Sweden, 2018 more
2018
F. Gattringer, B. Stiglbauer, M. Rührlinger, M. Lankes, J. Hagler - Co-smonauts: Game Interfaces for Elderly People in Co-located and Collaborative Play - CGAT 2018, Singapore, Singapore, 2018, pp. 8-14 more
2018
M. Lankes, J. Newn, B. Maurer, E. Velloso, M. Dechant, H. Gellersen - EyePlay Revisited: Past, Present and Future Challenges for Eye-Based Interaction in Games - Proceedings of the 5th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2018), Melbourne, Australia, 2018 more
2018
J. Hagler, M. Lankes, A. Aschauer - The Virtual House of Medusa: Playful Co-located Virtual Archaeology - Proceedings FFH 2018, Salzburg, Austria, 2018, pp. 8 more
2018
J. Hagler, M. Lankes, A. Aschauer - The Virtual House of Medusa: Guiding museum visitors through a co-located Mixed Reality Installation - Serious Games, Darmstadt, Germany, 2018 more
2018
C. Szücs - Communication, law and technics: Electronic instructions for use for medical devices in Communication and technics (Editors: F.U. Siems; M.-C. Papen) - Springer VS, 2018, pp. 61-72 more
2015
J. Diephuis, A. Friedl, G. Kostov, P. Piroozan, D. Wilfinger - Game Changer: Designing Co-Located Games that Utilize Player Proximity - DiGRA 2015, Lüneburg, Germany, 2015 more
2015
J. Diephuis, G. Kostov, A. Friedl, P. Piroozan, D. Wilfinger - Game Changer : a (Game)Space for Intercultural Play? - Proceedings Cross-Cultural Business Conference 2015, Steyr, Austria, 2015, pp. 324-333 more
2014
M. Lankes, T. Mirlacher, S. Wagner, W. Hochleitner - Whom are you looking for? The Effects of Different Player Representation Relations on the Presence in Gaze-Based Games - CHI PLAY '14, Toronto, Canada, 2014, pp. 171-179 more
2011
M. Lankes, T. Mirlacher - Sketching Game Design Ideas Collaboratively - Future and Reality of Gaming, Vienna, Austria, 2011 more
2011
M. Lankes, R. Bernhaupt - Using embodied conversational agents in video games to investigate emotional facial expressions - Entertainment Computing, Vol. 2, No. 1, 2011, pp. 29-37 more
2010
M. Lankes, R. Bernhaupt, M. Tscheligi - Evaluating user experience factors using experiments: Expressive artificial faces embedded in contexts in Evaluating User Experience in Games (Editors: R. Bernhaupt) - Springer, 2010, pp. 165-187 more
2009
D. Wilfinger, M. Murer, M. Lankes, M. Tscheligi - Using a 3D game to study the perceived quality of lifting device controls - Advances in Computer Entertainment Technology 2009, Athen, Greece, 2009, pp. 273-276 more
2009
A. Weiss, R. Bernhaupt, M. Lankes, M. Tscheligi - The USUS Evaluation Framework for Human-Robot Interaction - AISB 2009: Proceedings of the Symposium on New Frontiers in Human-Robot Interaction, Edinburgh, United Kingdom of Great Britain and Northern Ireland, 2009 more
2009
T. Mirlacher, W. Reitberger, M. Lankes, A. Meschtscherjakov, H. Huber, M. Tscheligi - AmiQuin -­ an Ambient Mannequin for the Shopping Environment - Proceedings of the 3rd European Conference on Ambient Intelligence, Salzburg, Austria, 2009, pp. 206-214 more
2008
A. Meschtscherjakov, W. Reitberger, M. Lankes, M. Tscheligi - Enhanced shopping: a dynamic map in a retail store - Adjunct Proceedings the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2008), Seoul, Republic of Korea, 2008 more
2008
M. Lankes, S. Riegler, A. Weiss, T. Mirlacher, M. PIrker, T. Scherndl, M. Tscheligi - Facial Expressions as Game Input with Different Emotional Feedback Conditions - ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology, Yokohama, Japan, 2008 more