Research Field

Media and Knowledge Technologies

Research Field

Our researchers in this field work intensively on the development of natural interactive environments for human beings and computers, communication and perception processes, augmented and mixed reality, visualization possibilities and the design of new media interfaces. Additionally, new learning and working environments as well as new didactic methods for tertiary education and organizational learning are realized.

 

Media Interaction Lab

The Media Interaction Lab is a research group for human-machine interfaces, applied computer graphics, and new interaction techniques (with interactive tables or walls). The laboratory is part of the Department of Digital Media, combining technical expertise with design expertise, starting from a basic understanding of the users and their problems. So, there are projects such as the meeting room of the future, the police operations center, the Active Office or a pressure sensitive film can be realized.

 

Knowledge Media & Engineering

The focus of this research group includes the design of learning and working environments for cooperative knowledge generation and communication, their implementation (in the form of social networks and collaborative and adaptive systems), and their introduction in the field of organizational learning. In addition, knowledge-based systems can be realized by Semantic Web technologies. Current projects deal with the support of thinking processes in design and development, as well as evaluation of educational models and (semantic) technologies to support the generation of knowledge in the design and development of frameworks for the systematic extraction, analysis, visualization and exploration of networked knowledge in an enterprise as a basis for knowledge management.


Playful Interactive Environments

Integrating research of interactive and time-based media at the interface between games and animation. Linking the competencies in the Department for Digital Media (MTD, DA, and IM). Identification and investigation of innovative fields of application and utilization of these disciplines in various fields such as economy, society, health, art and advertising.


2019
G. Desolda, C. Ardito, H. C. Jetter, R. Lanzilotti - Exploring spatially-aware cross-device interaction techniques for mobile collaborative sensemaking - INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES,… more
2018
R. Rädle, H. C. Jetter, J. Fischer, I. Gabriel, C. Klokmose, H. Reiterer, C. Holz - PolarTrack: Optical Outside-In Device Tracking that Exploits Display Polarization - Proceedings of the 2018 CHI Conference… more
2018
J. Hagler, M. Lankes, A. Aschauer - The Virtual House of Medusa: Guiding museum visitors through a co-located Mixed Reality Installation - Serious Games, Darmstadt, Germany, 2018 more
2018
M. Lankes, J. Newn, B. Maurer, E. Velloso, M. Dechant, H. Gellersen - EyePlay Revisited: Past, Present and Future Challenges for Eye-Based Interaction in Games - Proceedings of the 5th ACM SIGCHI Annual… more
2018
M. Lankes, M. Rajtár, O. Denisov, B. Maurer - Socialeyes: social gaze in collaborative 3D games - Proceedings of the 13th International Conference on the Foundations of Digital Games, Malmö, Sweden,… more
2018
T. Jadin - Mobile Learning with foreign language apps in Compendium of Mobile Learning (Editors: C. de Witt, C. Gloerfeld) - Springer, 2018, pp. 723-743 more
2018
T. Jadin - Psychological Aspects of Learning with Digital Media - Zeitschrift für Psychologie / Journal of Psychology, Vol. 38, No. 5, 2018, pp. 368-374 more
2018
T. Jadin - Generationbased and/or individualized Blended Learning? - Basis for Management & Competencedevelopment, Frankfurt, Germany, 2018, pp. 6 more
2018
T. Neumayr, H. C. Jetter, M. Augstein, J. Friedl, T. Luger - Domino: A Descriptive Framework for Hybrid Collaboration and Coupling Styles in Partially Distributed Teams - Proceedings of the ACM on Human-Computer… more
2018
T. Jadin - Sustainability at the University of Applied Science through competencebased learning in Higher Education - Proceedings FFH 2018, Salzburg, Austria, 2018, pp. 6 more
2018
J. Hagler, M. Lankes, A. Aschauer - The Virtual House of Medusa: Playful Co-located Virtual Archaeology - Proceedings FFH 2018, Salzburg, Austria, 2018, pp. 8 more
2018
B. Maurer, M. Lankes, M. Tscheligi - Where the eyes meet: Lessons learned from shared gaze-based interactions in cooperative and competitive online games - Entertainment Computing, 2018, pp. 47-59 more
2017
J. Hagler - Animation, Art and Technologie in In the changing ... Metamorphoses in Animation (Editors: Julia Eckel, Erwin Feyersinger, Meike Uhrig), 2017, pp. 171-185 more
2017
M. Lankes, J. Hagler, G. Kostov, J. Diephuis - Invisible Walls: Co-Presence in a Co-located Augmented Virtuality Installation - CHI PLAY '17, Amsterdam, Netherlands, 2017 more
2017
M. Lankes, D. Rammer, B. Maurer - Eye Contact: Gaze as a Connector Between Spectators and Players in Online Games - IFIP ICEC'17, Tsukuba, Japan, 2017 more
2017
M. Lankes, J. Hagler, F. Gattringer, B. Stiglbauer - InterPlayces: Results of an Intergenerational Games Study - JCSG 2017, Valencia, Spain, 2017 more
2017
H. C. Jetter, P. Hofer, J. Altmann, J. Schönböck, W. Kurschl - Beyond the Tabletop: Improving the Spatial Awareness of Multi-Tablet Visualization (Paper at "Disappearing Tabletop" Workshop at… more
2017
S. Hametner, E. Boxhofer, T. Jadin, G. Heinzelreiter-Wallner, A. Koller - Competence-based-Learning with digital Media. - Education and School, Vol. 167, No. 7, 2017, pp. 27-36 more
2017
J. Hagler - Reflecting Academic Symposia as a Trend at Media Art Festivals and Conferences on Computer Animation: Ars Electronica Linz and FMX Stuttgart - The Expansion of the Senses, Bucheon , Republic… more
2017
J. Hagler, F. Bruckner - Reflecting Academic Symposia as a Trend at Animation Festivals, Media Art Festivals and Conferences on Computer Animation - Cartoon and Animation Studies, Vol. 49, No. 4, 2017,… more
2017
W. Hochleitner, D. Sellitsch, D. Rammer, A. Aschauer, E. Mattheiss, G. Regal, M. Tscheligi - No Need to Stop – Exploring Smartphone Interaction Paradigms While Cycling - Proceedings of the 16th International… more
2017
B. Schwartz, J. Kapellusch, A. Schrempf, K. Probst, M. Haller, A. Baca - Effect of alternating postures on cognitive performance for healthy people performing sedentary work - ERGONOMICS, Vol. 1, No. 40,… more
2017
E. Mattheiss, M. Busch, R. Orji, G. Tondello, A. Marczewski, W. Hochleitner, M. Lankes, M. Tscheligi - Fifty Shades of Personalization - Workshop on Personalization in Serious and Persuasive Games and… more
2017
T. Jadin - Potential of Mixes Reality for Education - Digital Change - creative, innovative, senseful, Brugg-Windisch und Zürich, Switzerland, 2017, pp. 4 more
2017
T. Chydenius, T. Jadin - Virtual Teams as part of Internationalization of Higher Education. - Proceedings Cross-Cultural Business Conference 2017, Steyr, Austria, 2017, pp. 211-220 more
2017
T. Plank, H. C. Jetter, R. Rädle, T. Luger, C. Klokmose, H. Reiterer - Is Two Enough?! Studying Benefits, Barriers, and Biases of Multi-Tablet Use for Collaborative Visualization - Proceedings of the… more
2017
T. Plank, P. Hofer, H. C. Jetter, C. Walchshofer - Interactive visualization of big data: A survey of current practice and potential barriers for adoption - Proceedings of the 16th FRAP Conference, Cambridge,… more
2016
E. Mattheiss, D. Sellitsch, M. Busch, W. Hochleitner, J. Froschauer, M. Tscheligi - Missing the Forest for the Trees: Balancing Personalization Costs and Benefits in Persuasive Games - Proceedings of the… more
2016
B. Schwartz, J. Kapellusch, A. Schrempf, K. Probst, M. Haller, A. Baca - Effect of a novel two-desk sit-to-stand workplace (ACTIVE OFFICE) on sitting time, performance and physiological parameters: protocol… more
2016
T. Jadin, M. Gaisch - eMOOCs for Personalised Online Learning: A Diversity Perspective - Proceedings of the European Stakeholder Summit on experiences and best practices in and around MOOCs (EMOOCS 2016),… more
2016
T. Jadin, U. Rami - Pervasive Learning for changing learning culture in Organsations - Work in complex systems - digital, connected, human, Aachen, Germany, 2016, pp. 6 more
2016
J. Zagermann, U. Pfeil, R. Rädle, H. C. Jetter, C. Klokmose, H. Reiterer - When Tablets meet Tabletops: The Effect of Tabletop Size on Around-the-Table Collaboration with Personal Tablets - Proceedings… more
2016
T. Jadin - Community Building between teachers for competence based usage of new media in schools - Digital Media: Kooperation in Education, Innsbruck, Austria, 2016, pp. 85-95 more
2016
R. Rädle, C. Klokmose, H. C. Jetter - A Proposal for a Taxonomy to Survey the State-of-the-Art of Multi-Device Technologies (Paper at "Cross-Device 2016" Workshop at ISS '16) - Report, University… more
2016
H. C. Jetter - “Bring-your-own-app?!” – Why apps hinder us from achieving true cross-device BYOD interaction (Paper at "Cross-Surface 2016" Workshop at CHI '16) - Report, University College… more
2016
R. Rudisch-Sommer, T. Kern - The FFH Open Access Repository – A Novel Strategy for Research Communications for Universities of Applied Sciences - Proceedings FFH 2016, Wien, Austria, 2016, pp. 7 more
2016
M. Busch, E. Mattheiss, W. Hochleitner, C. Hochleitner, M. Lankes, P. Fröhlich, R. Orji, M. Tscheligi - Using Player Type Models for Personalized Game Design – An Empirical Investigation - Interaction… more
2016
M. Busch, E. Mattheiss, R. Orji, P. Fröhlich, M. Lankes, M. Tscheligi - Player Type Models: Towards Empirical Validation - Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI… more
2016
A. Golombek, M. Lankes, J. Hagler - Vancouver Maneuver: Designing a Cooperative Augmented Reality Board Game - Entertainment Computing - ICEC 2016, Vienna, Austria, 2016, pp. 286-289 more
2016
E. Hackner, M. Lankes - Mindtraining: Playful Interaction Techniques for People with Dementia - Entertainment Computing - ICEC 2016, Vienna, Austria, 2016, pp. 223-228 more
2016
M. Lankes, B. Stiglbauer - GazeAR: Mobile Gaze-Based Interaction in the Context of Augmented Reality Games - Augmented Reality, Virtual Reality, and Computer Graphics, Lecce, Italy, 2016, pp. 397-406 more
2016
P. Parzer, K. Probst, T. Babič, C. Rendl, A. Vogl, A. Olwal, M. Haller - FlexTiles: A Flexible, Stretchable, Formable, Pressure-Sensitive, Tactile Input Sensor - Proceedings of the ACM Conference on Human… more
2015
M. Lankes, S. Wagner - Taking a Look at the Player's Gaze: The Effects of Gaze Visualizations on the Perceived Presence in Games - DiGRA 2015, Lüneburg, Germany, 2015, pp. 16 more
2015
R. Rädle, H. C. Jetter, M. Schreiner, Z. Lu, H. Reiterer, Y. Rogers - Spatially-aware or spatially-agnostic? Elicitation and Evaluation of User-Defined Cross-Device Interaction - Proceedings of the ACM… more
2015
J. Müller, R. Rädle, H. C. Jetter, H. Reiterer - An Experimental Comparison of Vertical and Horizontal Dynamic Peephole Navigation - Proceedings of the ACM Conference on Human Factors in Computing Systems… more
2015
M. Schreiner, R. Rädle, H. C. Jetter, H. Reiterer - Connichiwa: A Framework for Cross-Device Web Applications - Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing… more
2015
K. Probst - ActiveOffice: Designing for Physical Activity in Digital Workplaces - Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia (MUM 2015), Linz, Austria, 2015, pp.… more
2015
J. Diephuis, A. Friedl, G. Kostov, P. Piroozan, D. Wilfinger - Game Changer: Designing Co-Located Games that Utilize Player Proximity - DiGRA 2015, Lüneburg, Germany, 2015 more
2015
C. Ampatzidou, K. Gugerell, J. Diephuis - The Mechanics of Playful Participatory Processes - Design, Social Media and Technology to Foster Civic Self-Organisation, Hasselt, Belgium, 2015, pp. 185-197 more
2015
C. Ampatzidou, K. Gugerell, J. Diephuis - Lessons from Game Design: Understanding Participatory Processes through Game Mechanics - Hybrid City: Data to the People, Athens, Greece, 2015, pp. 189-196 more
2015
M. Gaisch, T. Jadin - Enhanced MOOCs for the conceptual age: a diversified lens on the MOOCversity - Position papers for European cooperation on MOOCs, Porto, Portugal, 2015, pp. 120-129 more
2015
T. Jadin - Relevant aspects for a more reflected Facebook usage by young persons - Proceedings of the 9th Conference of the DGPs Media Psychology Division, Tübingen, Germany, 2015 more
2015
J. Hagler - Expanded Animation. Deviations and Anomalies at the Intersection of Art and Technology - Post City, Linz, Austria, 2015, pp. 284-285 more
2015
J. Zagermann, U. Pfeil, M. Schreiner, R. Rädle, H. C. Jetter, H. Reiterer - Reporting Experiences on Group Activities in Cross-Device Settings (Paper at workshop "Interaction with Multi-Device Ecologies… more
2015
H. C. Jetter - HuddleLamp: Exploring Community Data with Co-located Mobile Screens (Paper at workshop “Designing Alternative Systems for Local Communities“, CHI 2015) - Report, Newcastle University,… more
2015
G. Desolda, H. C. Jetter - Spatial Awareness in Mobile Devices to Compose Data Source: A Utilization Study - Proceedings 5th International Symposium on End-User Development (IS-EUD 2015), Madrid, Spain,… more
2015
M. Lankes, W. Hochleitner, D. Rammer, M. Busch, E. Mattheiss, M. Tscheligi - From Classes to Mechanics: Player Type Driven Persuasive Game Development - CHI PLAY '15, London, United Kingdom of Great… more
2015
M. Busch, E. Mattheiss, R. Orji, A. Marczewski, W. Hochleitner, M. Lankes, L. Nacke, M. Tscheligi - Personalization in Serious and Persuasive Games and Gamified Interactions - CHI PLAY '15, London,… more
2015
J. Diephuis, A. Friedl, G. Kostov, O. Naderer - MoCo Motion: Integrating Mobile Devices into a Multiplayer Floor-based Gaming Environment - Proceedings of the 14th International Conference on Mobile and… more
2015
C. Hochleitner, W. Hochleitner, C. Graf, M. Tscheligi - A Heuristic Framework for Evaluating User Experience in Games in Game User Experience Evaluation (Contributions to Book: Part/Chapter/Section 9),… more
2014
J. Hagler - Expanded Animation. Exploring the Vastness of Art, Theory and Play - Ars Electronica 2014 Festival for Art, Technology and Society, Linz, Austria, 2014, pp. 150-151 more
2014
R. Rädle, H. C. Jetter, J. Müller, H. Reiterer - Bigger is not always better: Display Size, Performance, and Task Load during Peephole Map Navigation - CHI '14 CHI Conference on Human Factors in… more
2014
H. C. Jetter, S. Gallacher, V. Kalnikaite, Y. Rogers - Suspicious Boxes and Friendly Aliens: Exploring the Physical Design of Urban Sensing Technology - Proceedings of the First International Conference… more
2014
R. Rädle, H. C. Jetter, N. Marquardt, H. Reiterer, Y. Rogers - HuddleLamp: Spatially-Aware Mobile Displays for Ad-hoc Around-the-Table Collaboration - Proceedings of the Ninth ACM International Conference… more
2014
C. Ardito, M. Costabile, H. C. Jetter - Gestures that people can understand and use - JOURNAL OF VISUAL LANGUAGES AND COMPUTING, Vol. 25, No. 5, 2014, pp. 572-576 more
2014
C. Rendl, P. Greindl, K. Probst, M. Behrens, M. Haller - Presstures: Exploring Pressure-Sensitive Multi-Touch Gestures on Trackpads - CHI '14 CHI Conference on Human Factors in Computing Systems, Toronto,… more
2014
R. Rädle, H. C. Jetter, N. Marquardt, H. Reiterer, Y. Rogers - Demonstrating HuddleLamp: Spatially-Aware Mobile Displays for Ad-hoc Around-the-Table Collaboration (Demo Paper) - Proceedings of the Ninth… more
2014
H. C. Jetter - A Cognitive Perspective on Gestures, Manipulations, and Space in Future Multi-Device Interaction (Paper at workshop "Gesture-based Interaction Design: Communication and Cognition",… more
2014
S. Gallacher, H. C. Jetter, V. Kalnikaite, J. McCann, D. Prendergast, J. Bird - Investigating the Challenges for Crowd Sensing: Lessons from Zurich (Paper at workshop "Structures of Knowledge Co-creation… more
2014
T. Jadin - E-Learning Cultures on the Move: Enhancing MOOCs through Trialogical Learning and Cultural Sensitive Education. - Cross-Cultural Business Conference 2014, Steyr, Austria, 2014, pp. 323-329 more
2014
U. Rami, T. Jadin - Workplace Learning - Mistakes as Resource - Austrian Conference on Vocational Education and Training Research, Steyr, Austria, 2014, pp. 94-95 more
2014
T. Jadin, M. Gaisch - Enhanced MOOCs (eMOOCs). - Designing Learning Environments, Zürich, Switzerland, 2014, pp. 302-309 more
2013
Y. Kentaro, K. Probst, M. Sugimoto, M. Haller, M. Inami - Move-it: A Paperclip System that Provides Actuation for Sticky Notes - Proceedings ROBOMEC 2013, Tsukuba, Japan, 2013 more
2013
J. Hagler - Expanded Digital Animation. Mapping an Unlimited Landscape - Total Recall. The Evolution of Memory, 2013, pp. 352-353 more
2013
B. Hengstberger, K. Miesenberger - Distance Education and Training on Accessible Web Design - Proceedings of AAATE 2013, Vilamoura, Portugal, 2013, pp. 628-632 more
2013
D. Mauss, T. Jadin - Knowledge Acquisition via Facebook. Learning Facts and Concepts about intercultural communication. - Proceedings Cross-Cultural Conference 2013, Steyr, Austria, 2013, pp. 209-215 more
2013
E. Boxhofer, S. Hametner, T. Jadin, A. Koller - IMST Project: Learning with digital media. - Digital School Austria., Klagenfurt, Austria, 2013, pp. 111-119 more
2013
J. Diephuis, M. Lankes, W. Hochleitner - Another Brick in the (Fifth) Wall: Reflections on Creating a Co-located Multiplayer Game for a Large Display - Context Matters!, Vienna, Austria, Austria, 2013,… more
2013
T. Jadin, T. Gnambs, B. Batinic - Personality traits and knowledge sharing in online communities - COMPUTERS IN HUMAN BEHAVIOR, Vol. 29, No. 1, 2013, pp. 210-216 more
2013
B. Schwartz, A. Schrempf, K. Probst, M. Haller, J. Glöckl - Recognizing Static and Dynamic Sitting Behavior by Means of Instrumented Office Chairs - Proceedings of the 10th IASTED International Conference… more
2013
T. Jadin - Multimedia Learning and Memory in L3T (Editors: M. Ebner; S. Schön), 2013, pp. 9 more
2013
K. Probst - Rotating, Tilting, Bouncing: Using an Interactive Chair to Promote Activity in Office Environments - CHI EA '13: Proceedings of the 2013 ACM annual conference extended abstracts on Human… more
2013
K. Probst, D. Lindlbauer, F. Perteneder, M. Haller, B. Schwartz, A. Schrempf - Exploring the Use of Distributed Multiple Monitors Within an Activity-Promoting Sit-and-Stand Office Workspace - Proceedings… more
2013
W. Hochleitner, M. Lankes, J. Diephuis, C. Hochleitner - Limelight – Fostering Sociability in a Co-located Game - Proceedings of the CHI 2013 Workshop on Designing and Evaluating Sociability in Online… more
2012
K. Probst, T. Seifried, M. Haller, Y. Kentaro, M. Sugimoto, M. Inami - Move-It: Interactive Sticky Notes Actuated by Shape Memory Alloys - Proceedings of the 2011 annual conference extended abstracts on… more
2012
M. Lankes, W. Hochleitner, N. Lehner, C. Hochleitner - Control vs. complexity in games: comparing arousal in 2D game prototypes - FnG '12 Proceedings of the 4th International Conference on Fun and… more
2012
J. Hemmecke - Repertory Grid Technique in Knowledge Management in Practice: Methods - Tools - Examples (Editors: Christian Stary, Monika Maroscher, Edith Stary) - Carl Hanser Verlag, 2012, pp. 8-30 more
2012
C. Richter, H. Allert, D. Divotkey, J. Hemmecke - Tools for excellent research and teaching: A design-oriented perspective (workshop) - Digital Media - Tools for Excellent Research and Teaching, Wien,… more
2012
T. Jadin - Social Web-Based Learning: kollaborativ und informell – Ein exemplarischer Einsatz einer Social Media Gruppe für die Hochschullehre. - Digitale Medien – Werkzeuge für exzellente Forschung… more
2012
T. Kern, G. Petz - Grundlegende Architektur der „Semantically Enriched E-Working Platform” - Proceedings FFH 2012, Graz, Austria, 2012 more
2012
K. Probst - Active Office: Towards an Activity-Promoting Office Workplace Design - CHI EA '12: Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems… more
2011
K. Probst - Move-it: Interactive Paperclips Turning a Passive Piece of Paper Into an Active Medium - Master/Diploma Thesis, FH OÖ Fakultät Hagenberg, Austria, 2011 more
2011
M. Lankes, R. Bernhaupt - Using embodied conversational agents in video games to investigate emotional facial expressions - Entertainment Computing, Vol. 2, No. 1, 2011, pp. 29-37 more
2011
M. Lankes, T. Mirlacher - Sketching Game Design Ideas Collaboratively - Future and Reality of Gaming, Vienna, Austria, 2011 more
2011
M. Köck, A. Paramythis - Activity sequence modelling and dynamic clustering for personalized e-learning - Journal of User Modeling and User-Adapted Interaction, Vol. 21, No. 1, 2011, pp. 51-97 more
2010
M. Lankes, R. Bernhaupt, M. Tscheligi - Evaluating user experience factors using experiments: Expressive artificial faces embedded in contexts in Evaluating User Experience in Games (Editors: R. Bernhaupt)… more
2010
M. Köck, A. Paramythis - Towards Adaptive Learning Support on the Basis of Behavioural Patterns in Learning Activity Sequences - International Conference on Intelligent Networking and Collaborative Systems,… more
2010
M. Haller, J. Leitner, T. Seifried, J. Wallace, S. Scott, C. Richter, P. Brandl, A. Gokcezade, S. Hunter - The NiCE Discussion Room: Integrating Paper and Digital Media to Support Co-Located Group Meetings… more
2010
J. Leitner, C. Rendl, F. Perteneder, A. Gokcezade, T. Seifried, M. Haller - NiCE formula editor - SIGGRAPH '10: ACM SIGGRAPH 2010 Talks, Los Angeles, United States of America, 2010 more
2010
C. Hochleitner, W. Hochleitner, J. Leitner, M. Haller, A. Geven, M. Tscheligi - Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games in Evaluating User… more
2009
H. C. Leindecker, J. Rammerstorfer - Refurbishment of Big Residential Buildings (Database LQG) - Technical Report, FH OÖ F&E GmbH, Austria, 2009, pp. 126 more
2009
P. Brandl, J. Leitner, T. Seifried, M. Haller, B. Doray, P. To - Occlusion-aware menu design for digital tabletops - Proceedings of the 27th international conference extended abstracts on Human factors… more
2009
T. Seifried, M. Haller, S. Scott, F. Perteneder, C. Rendl, D. Sakamoto, M. Inami - CRISTAL: Design and Implementation of a Remote Control System Based on a Multi-touch Display - Proceedings of the ACM… more
2009
T. Seifried, C. Rendl, F. Perteneder, J. Leitner, M. Haller, D. Sakamoto, J. Kato, M. Inami, S. Scott - CRISTAL, control of remotely interfaced systems using touch-based actions in living spaces - SIGGRAPH… more
2009
J. Leitner, J. Powell, P. Brandl, T. Seifried, M. Haller, B. Doray, P. To - Flux: a tilting multi-touch and pen based surface - Proceedings of the 27th international conference extended abstracts on Human… more
2009
T. Jadin, B. Batinic, A. Gruber - Learning with E-lectures. The Meaning of Learning Strategies - Journal of Educational Technology & Society, Vol. 12, No. 3, 2009, pp. 282-288 more
2009
T. Jadin, E. Zöserl - Media Competence - Facilitating students in higher education in E-Learning Dossier - Züricher Fachhochschule, 2009 more
2008
B. Hengstberger, K. Miesenberger, M. Batusic, N. Chelbat, A. García - “Joint Study Programme on Accessible Web Design” - Lecture Notes in Computer Science, Linz, Austria, 2008 more
2008
S. Lukosch, T. Holmer, V. Kunz - Multiple Visualizations for Chat Messages - Proceedings of Mensch und Computer 2008, Lübeck, Germany, 2008, pp. 107-116 more
2006
K. Matausch, B. Hengstberger, K. Miesenberger - “Assistec” – “A University Course on Assistive Technologies” - Lecture Notes in COmputer SCience, Linz, Austria, 2006 more
2006
J. Hemmecke, C. Stary - The Tacit Dimension of User-Tasks: Elicitation and Contextual Representation - Proceedings TAMODIA'06, 5th Int. Workshop on Task Models and Diagrams for User Interface Design,… more
2004
J. Hemmecke, C. Stary - A Framework for the Externalization of Tacit Knowledge Embedding Repertory Grids - Proceedings of the Fifth European Conference on Organizational Knowledge, Learning, and Capabilities,… more
2016
According to the WHO the number of elderly persons (65+) in western countries will increase considerably in the following years (prediction: 34% of the worldwide population in 2050). These demographic… more
2016
The ever-increasing digitalization of production (“Industry 4.0”) leads to new challenges at monitoring and controlling technical production processes. Employees observe half-automated machinery… more
2016
A successful exploitation of "big data" in companies and organizations requires the interactive visualization of large information spaces with intuitive interaction techniques. However, many… more
2016
2015
The project Bike′N′Play develops gaming approaches for the integration of cycling data into popular computer games of different game genres. By utilizing existing games, the target group of… more
2014
This project aims to promote physical exercise by incorporating personalized, genderinclusive game experiences that reflect the preferences of various user types. Gender issues and their relevance for… more
2013
2013
2012
The Social Web like Platforms such as Facebook, Google + etc. offers youth interesting opportunities and chances but also problematic aspects. The project „Netcompass" aims to provide an information… more
2012
2011
Creating Knowledge through Design & Conceptual Innovation is a multilateral project, co-funded by the European Union. Building on the notion of design as a particular form of inquiry, the project aims… more
2008
NiCE (Natural user Interfaces for Collaborative Environments) is one out of 14 Austrian Research Studios which has been accepted. The studio will start in October 1, 2008. For the next 3 years we will… more
2010
B. Doray, P. To, M. Haller, J. Powell, B. Doray, J. Leitner, P. Brandl, M. Ma - A Multi-Touch Screen incorporating pen tracking, 2010