Wissenschaftsgebiet

Audiovisuelle Medien

Wissenschaftsgebiet

2011
M. Lankes, R. Bernhaupt - Using embodied conversational agents in video games to investigate emotional facial expressions - Entertainment Computing, Vol. 2, No. 1, 2011, pp. 29-37 mehr
2011
M. Lankes, T. Mirlacher - Sketching Game Design Ideas Collaboratively - Future and Reality of Gaming, Vienna, Österreich, 2011 mehr
2010
M. Lankes, R. Bernhaupt, M. Tscheligi - Evaluating user experience factors using experiments: Expressive artificial faces embedded in contexts in Evaluating User Experience in Games (Editors: R. Bernhaupt)… mehr
2009
A. Weiss, R. Bernhaupt, M. Lankes, M. Tscheligi - The USUS Evaluation Framework for Human-Robot Interaction - AISB 2009: Proceedings of the Symposium on New Frontiers in Human-Robot Interaction, Edinburgh,… mehr
2009
D. Wilfinger, M. Murer, M. Lankes, M. Tscheligi - Using a 3D game to study the perceived quality of lifting device controls - Advances in Computer Entertainment Technology 2009, Athen, Griechenland, 2009,… mehr
2009
T. Mirlacher, W. Reitberger, M. Lankes, A. Meschtscherjakov, H. Huber, M. Tscheligi - AmiQuin -­ an Ambient Mannequin for the Shopping Environment - Proceedings of the 3rd European Conference on Ambient… mehr
2008
M. Lankes, S. Riegler, A. Weiss, T. Mirlacher, M. PIrker, T. Scherndl, M. Tscheligi - Facial Expressions as Game Input with Different Emotional Feedback Conditions - ACE '08 Proceedings of the 2008… mehr
2008
A. Meschtscherjakov, W. Reitberger, M. Lankes, M. Tscheligi - Enhanced shopping: a dynamic map in a retail store - Adjunct Proceedings the 2013 ACM International Joint Conference on Pervasive and Ubiquitous… mehr
2014
M. Lankes, T. Mirlacher, S. Wagner, W. Hochleitner - Whom are you looking for? The Effects of Different Player Representation Relations on the Presence in Gaze-Based Games - CHI PLAY '14, Toronto,… mehr
2015
J. Diephuis, G. Kostov, A. Friedl, P. Piroozan, D. Wilfinger - Game Changer : a (Game)Space for Intercultural Play? - Proceedings Cross-Cultural Business Conference 2015, Steyr, Österreich, 2015, pp.… mehr
2015
J. Diephuis, A. Friedl, G. Kostov, P. Piroozan, D. Wilfinger - Game Changer: Designing Co-Located Games that Utilize Player Proximity - DiGRA 2015, Lüneburg, Deutschland, 2015 mehr
2018
C. Szücs - Kommunikation, Recht und Technik: Elektronische Gebrauchsanweisungen für Medizinprodukte in Kommunikation und Technik (Editors: F.U. Siems; M.-C. Papen) - Springer VS, 2018, pp. 61-72 mehr
2018
J. Hagler, M. Lankes, A. Aschauer - The Virtual House of Medusa: Playful Co-located Virtual Archaeology - Tagungsband FFH 2018, Salzburg, Österreich, 2018, pp. 8 mehr
2018
J. Hagler, M. Lankes, A. Aschauer - The Virtual House of Medusa: Guiding museum visitors through a co-located Mixed Reality Installation - Serious Games, Darmstadt, Deutschland, 2018 mehr
2018
M. Lankes, J. Newn, B. Maurer, E. Velloso, M. Dechant, H. Gellersen - EyePlay Revisited: Past, Present and Future Challenges for Eye-Based Interaction in Games - Proceedings of the 5th ACM SIGCHI Annual… mehr
2018
M. Lankes, M. Rajtár, O. Denisov, B. Maurer - Socialeyes: social gaze in collaborative 3D games - Proceedings of the 13th International Conference on the Foundations of Digital Games, Malmö, Schweden,… mehr