Publikation

Anomalies at the Intersection of Animation, Media Art and Technology

Publikation, 2019

Outline

J. Hagler - Anomalies at the Intersection of Animation, Media Art and Technology in Expanded Animation. Mapping an Unlimited Landscape - Hatje Cantz Verlag, 2019, pp. 52-63

Abstract

"Anomalies at the Intersection of Animation, Media Art and Technology" investigates different types of animation anomalies, ranging from deconstruction, self-critical reflection, to stereoscopy, virtual reality (VR) or artificial intelligence (AI). This analysis of artistic anomalies is based on many of the presented works and further examples from Prix Ars Electronica’s category Computer Animation.